Android XR: Avatars
UX Design Lead
January 2024 - Present


Overview:
The Android XR: Avatars project aims to create your personalized digital double for immersive experiences on future XR devices. This avatar will seamlessly represent you across the system, facilitating communication and interaction in the evolving XR ecosystem.




My role:
I drove the design direction of the Avatars app and other XR experiences, from initial user research and prototyping to final implementation. This involved close collaboration with UXR and engineering, leading the visual design, and establishing a scalable XR visual language. I regularly presented design concepts, leveraging UXR insights to gain stakeholder buy-in.

Getting to Know Our Users:
Focus on how you collaborated with UXR to identify core user problems and insights that directly informed the project's direction for the Avatars app. Highlight the most critical findings you uncovered.













Bringing Ideas to Life:
Emphasize how you translated user insights into the design vision, detailing your process from conceptualizing user flows to creating interactive prototypes. Mention key iterations and how they addressed user needs.

Crafting the Look & Feel:
Focus on your leadership in defining the visual design for the Avatars app and establishing a scalable, cohesive XR visual language that aligns with the platform's strategic vision.














Collaborative Iteration & Refinement:
Highlight your close partnership with both UXR (for usability testing and feedback incorporation) and engineering (for feasibility, detailed specs, and iterative adjustments) to refine the design.




Our Impact & What's Next:
Stress that the Avatars app design is validated by users and has strong stakeholder buy-in, showcasing its technical readiness and strategic value for launch. Launching soon!